Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 66,408
- Boss HP
- 25,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.13) | 7(6.30) | 8(7.52) | 29:00 | 6.0 |
| Level 25 | 5(4.07) | 6(5.10) | 7(6.35) | 23:28 | 6.0 |
| Level 30 | 4(3.52) | 5(4.30) | 6(5.47) | 19:48 | 5.9 |
| Level 35 | 4(3.44) | 5(4.14) | 6(5.18) | 19:04 | 5.8 |
| Level 40 | 4(3.25) | 4(3.95) | 5(4.89) | 18:09 | 5.7 |
| Level 45 | 4(3.17) | 4(3.81) | 5(4.73) | 17:32 | 5.6 |
| Level 50 | 4(3.13) | 4(3.69) | 5(4.57) | 16:58 | 5.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Eternatus3.25
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Eternatus3.25
- Kyurem (Black)3.62
- Kyurem (White)3.98
- Mewtwo4.22
- Baxcalibur4.28
- Palkia (Origin)4.33
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Landorus (Therian)4.57
- Necrozma (Dawn Wings)4.66
- Regidrago4.73
- Hoopa (Unbound)4.61
- Palkia4.79
- Salamence4.83
The party these numbers assume
See the full ranked counter list for Mega Dragalge · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.