Group size estimator
How many trainers do I need to invite?
Invite 6 to be safe — 5 if everyone is prepared
- Boss CP
- 62,440
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.96) | 7(6.92) | 9(8.66) | 31:51 | 6.0 |
| Level 25 | 6(5.52) | 7(6.03) | 8(7.27) | 27:45 | 6.0 |
| Level 30 | 5(4.36) | 6(5.06) | 7(6.24) | 23:18 | 6.0 |
| Level 35 | 4(3.59) | 5(4.42) | 6(5.87) | 20:19 | 6.0 |
| Level 40 | 4(3.32) | 5(4.11) | 6(5.39) | 18:54 | 6.0 |
| Level 45 | 4(3.22) | 4(3.97) | 6(5.02) | 18:15 | 6.0 |
| Level 50 | 4(3.12) | 4(3.83) | 5(4.88) | 17:36 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Keldeo3.32
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Keldeo3.32
- Lucario3.87
- Terrakion4.02
- Kartana4.39
- Groudon4.51
- Urshifu (Rapid Strike)4.54
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
6 trainers at level 40
- Cobalion5.03
- Virizion5.11
- Marshadow5.12
- Gallade5.13
- Landorus (Incarnate)5.27
- Rhyperior5.35
The party these numbers assume
See the full ranked counter list for Dialga (Origin) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.