Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 45,802
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.63) | 4(3.39) | 4(3.89) | 15:35 | 5.9 |
| Level 25 | 3(2.27) | 3(2.89) | 4(3.33) | 13:18 | 5.8 |
| Level 30 | 3(2.07) | 3(2.59) | 3(2.98) | 11:55 | 5.6 |
| Level 35 | 3(2.00) | 3(2.50) | 3(2.85) | 11:30 | 5.4 |
| Level 40 | 2(1.89) | 3(2.39) | 3(2.71) | 10:59 | 5.4 |
| Level 45 | 2(1.78) | 3(2.30) | 3(2.60) | 10:36 | 5.2 |
| Level 50 | 2(1.76) | 3(2.19) | 3(2.51) | 10:04 | 5.1 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.89
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Necrozma (Dawn Wings)1.89
- Darkrai2.38
- Blacephalon2.52
- Lunala2.49
- Necrozma (Dusk Mane)2.53
- Kyurem (Black)2.52
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Zamazenta (Crowned Shield)2.60
- Gholdengo2.63
- Gengar2.69
- Absol2.71
- Kingambit2.71
- Hoopa2.72
The party these numbers assume
See the full ranked counter list for Deoxys (Speed) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.