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Raid Hour · YveltalNext · 1d 1h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 3 to be safe — 3 if everyone is prepared

At level 40, a party of Darmanitan (Standard)'s top six counters needs 2.48 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 2.87 (round up: 3). The raid timer is 300 seconds and one prepared trainer alone would take 11:26. No level in this range makes it soloable with a prepared party.
Darmanitan (Standard) · Elite
fire
Weak to
groundrockwater
Boss CP
44,653
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Darmanitan (Standard) at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.98)5(4.46)5(4.85)20:326.0
Level 254(3.00)4(3.54)4(3.89)16:186.0
Level 303(2.64)3(2.94)4(3.26)13:316.0
Level 353(2.51)3(2.68)4(3.05)12:196.0
Level 403(2.40)3(2.48)3(2.87)11:266.0
Level 453(2.35)3(2.37)3(2.77)10:546.0
Level 503(2.25)3(2.28)3(2.65)10:286.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Kyogre2.40

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Kyogre2.40
  • Eternatus2.42
  • Quaquaval2.50
  • Glimmora2.50
  • Groudon2.50
  • Landorus (Therian)2.59

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

3 trainers at level 40

  • Swampert2.75
  • Samurott2.76
  • Kingler2.79
  • Clawitzer2.83
  • Feraligatr2.83
  • Keldeo2.83

The party these numbers assume

1. Kyogre
Waterfall + Origin Pulse
2. Eternatus
Poison Jab + Dynamax Cannon
3. Quaquaval
Water Gun + Hydro Cannon
4. Glimmora
Rock Throw + Meteor Beam
5. Groudon
Mud Shot + Precipice Blades
6. Landorus (Therian)
Mud Shot + Sandsear Storm

See the full ranked counter list for Darmanitan (Standard) · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.