Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 38,670
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.69) | 2(1.70) | 3(2.25) | 7:50 | 6.0 |
| Level 25 | 2(1.41) | 2(1.45) | 2(1.87) | 6:41 | 6.0 |
| Level 30 | 2(1.31) | 2(1.25) | 2(1.63) | 5:45 | 6.0 |
| Level 35 | 2(1.04) | 2(1.12) | 2(1.54) | 5:09 | 5.9 |
| Level 40 | 1(0.95) | 2(1.05) | 2(1.46) | 4:50 | 5.8 |
| Level 45 | 1(0.93) | 2(1.02) | 2(1.41) | 4:42 | 5.7 |
| Level 50 | 1(0.90) | 1(0.99) | 2(1.36) | 4:33 | 5.5 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Zacian (Crowned Sword)0.95
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Zacian (Crowned Sword)0.95
- Zamazenta (Crowned Shield)0.96
- Necrozma (Dusk Mane)0.98
- Keldeo1.07
- Blacephalon1.09
- Reshiram1.25
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Heatran1.42
- Volcarona1.43
- Cinderace1.44
- Conkeldurr1.45
- Eternatus1.44
- Emboar1.45
The party these numbers assume
See the full ranked counter list for Galarian Darmanitan (Standard) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.