Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 53,623
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.82) | 6(5.87) | 8(7.91) | 27:44 | 6.0 |
| Level 25 | 5(4.32) | 6(5.19) | 7(6.15) | 24:30 | 6.0 |
| Level 30 | 4(3.45) | 5(4.37) | 6(5.21) | 20:37 | 6.0 |
| Level 35 | 4(3.27) | 5(4.06) | 5(4.95) | 19:11 | 6.0 |
| Level 40 | 4(3.16) | 4(3.85) | 5(4.66) | 18:12 | 6.0 |
| Level 45 | 4(3.00) | 4(3.69) | 5(4.54) | 17:26 | 6.0 |
| Level 50 | 3(2.88) | 4(3.54) | 5(4.42) | 16:43 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Keldeo3.16
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Keldeo3.16
- Zacian (Crowned Sword)3.76
- Lucario3.92
- Terrakion4.02
- Kartana4.12
- Blaziken4.13
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Tapu Koko4.46
- Marshadow4.59
- Machamp4.61
- Hisuian Decidueye4.66
- Vikavolt4.67
- Raikou4.67
The party these numbers assume
See the full ranked counter list for Darkrai · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.