Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 53,623
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.79) | 4(3.34) | 4(3.95) | 15:22 | 6.0 |
| Level 25 | 3(2.18) | 3(2.71) | 4(3.37) | 12:29 | 6.0 |
| Level 30 | 2(1.97) | 3(2.43) | 3(2.92) | 11:10 | 6.0 |
| Level 35 | 2(1.90) | 3(2.27) | 3(2.77) | 10:26 | 6.0 |
| Level 40 | 2(1.75) | 3(2.13) | 3(2.62) | 9:48 | 6.0 |
| Level 45 | 2(1.71) | 3(2.05) | 3(2.52) | 9:27 | 6.0 |
| Level 50 | 2(1.67) | 2(1.99) | 3(2.42) | 9:08 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Keldeo1.75
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Keldeo1.75
- Terrakion2.04
- Blaziken2.20
- Lucario2.24
- Zacian (Crowned Sword)2.26
- Kartana2.28
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Gallade2.51
- Tapu Bulu2.52
- Tapu Koko2.53
- Volcarona2.59
- Togekiss2.61
- Marshadow2.60
The party these numbers assume
See the full ranked counter list for Darkrai · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.