Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 25,320
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.08) | 3(2.11) | 3(2.62) | 9:43 | 6.0 |
| Level 25 | 2(1.73) | 2(1.83) | 3(2.27) | 8:25 | 6.0 |
| Level 30 | 2(1.53) | 2(1.63) | 3(2.03) | 7:30 | 5.9 |
| Level 35 | 2(1.45) | 2(1.55) | 2(1.93) | 7:09 | 5.9 |
| Level 40 | 2(1.38) | 2(1.49) | 2(1.84) | 6:50 | 5.8 |
| Level 45 | 2(1.34) | 2(1.44) | 2(1.78) | 6:37 | 5.8 |
| Level 50 | 2(1.28) | 2(1.38) | 2(1.72) | 6:22 | 5.7 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Regieleki1.38
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Regieleki1.38
- Zeraora1.48
- Kartana1.49
- Thundurus (Therian)1.52
- Xurkitree1.50
- Zekrom1.55
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Electivire1.75
- Kyurem (Black)1.76
- Roserade1.80
- Magnezone1.84
- Pawmot1.84
- Tapu Bulu1.85
The party these numbers assume
See the full ranked counter list for Croconaw · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.