Group size estimator
How many trainers do I need to invite?
Invite 6 to be safe — 5 if everyone is prepared
- Boss CP
- 39,022
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.50) | 7(6.77) | 8(7.53) | 31:09 | 6.0 |
| Level 25 | 5(4.48) | 6(5.81) | 7(6.64) | 26:44 | 6.0 |
| Level 30 | 5(4.01) | 6(5.19) | 6(5.90) | 23:54 | 5.9 |
| Level 35 | 4(3.80) | 5(4.98) | 6(5.66) | 22:55 | 5.9 |
| Level 40 | 4(3.69) | 5(4.58) | 6(5.28) | 21:05 | 5.8 |
| Level 45 | 4(3.56) | 5(4.46) | 6(5.15) | 20:32 | 5.8 |
| Level 50 | 4(3.41) | 5(4.36) | 5(4.97) | 20:04 | 5.7 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Necrozma (Dawn Wings)3.69
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Necrozma (Dawn Wings)3.69
- Blacephalon4.59
- Darkrai4.67
- Lunala4.79
- Necrozma (Dusk Mane)4.81
- Giratina (Origin)4.93
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
6 trainers at level 40
- Zacian (Crowned Sword)5.13
- Dragapult5.19
- Hoopa5.25
- Incineroar5.28
- Weavile5.32
- Kartana5.31
The party these numbers assume
See the full ranked counter list for Cresselia · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.