Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 13,547
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.71) | 4(3.26) | 4(3.70) | 15:01 | 2.3 |
| Level 25 | 3(2.35) | 3(2.83) | 4(3.32) | 13:02 | 1.8 |
| Level 30 | 3(2.08) | 3(2.63) | 4(3.08) | 12:06 | 1.5 |
| Level 35 | 3(2.03) | 3(2.55) | 3(2.92) | 11:44 | 1.3 |
| Level 40 | 2(1.99) | 3(2.39) | 3(2.81) | 10:59 | 1.3 |
| Level 45 | 2(1.98) | 3(2.35) | 3(2.72) | 10:48 | 1.2 |
| Level 50 | 2(1.93) | 3(2.28) | 3(2.66) | 10:31 | 1.2 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.99
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Necrozma (Dawn Wings)1.99
- Blacephalon2.35
- Pheromosa2.41
- Darkrai2.47
- Gengar2.53
- Kyurem (Black)2.58
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Cursola2.75
- Necrozma (Dusk Mane)2.77
- Hoopa2.76
- Polteageist2.77
- Volcarona2.78
- Eternatus2.80
The party these numbers assume
See the full ranked counter list for Cosmoem · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.