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PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Clefairy's top six counters needs 1.06 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.45 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 4:52. A prepared solo becomes possible at level 50. A duo works from level 20.
Clefairy · Tier 5
fairy
Weak to
poisonsteel
Boss CP
16,571
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Clefairy at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.15)2(1.44)2(2.00)6:384.8
Level 252(1.04)2(1.28)2(1.76)5:534.2
Level 301(0.93)2(1.15)2(1.59)5:193.4
Level 351(0.88)2(1.11)2(1.51)5:053.0
Level 401(0.84)2(1.06)2(1.45)4:522.8
Level 451(0.82)2(1.02)2(1.41)4:432.5
Level 501(0.79)1(0.99)2(1.36)4:332.4

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Zacian (Crowned Sword)0.84

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Zacian (Crowned Sword)0.84
  • Zamazenta (Crowned Shield)0.90
  • Necrozma (Dusk Mane)0.90
  • Eternatus1.20
  • Metagross1.23
  • Necrozma (Dawn Wings)1.29

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Dialga (Origin)1.40
  • Roserade1.41
  • Genesect1.43
  • Genesect (Burn)1.43
  • Genesect (Chill)1.43
  • Genesect (Douse)1.43

The party these numbers assume

1. Zacian (Crowned Sword)
Metal Claw + Behemoth Blade
2. Zamazenta (Crowned Shield)
Metal Claw + Behemoth Bash
3. Necrozma (Dusk Mane)
Metal Claw + Sunsteel Strike
4. Eternatus
Poison Jab + Sludge Bomb
5. Metagross
Bullet Punch + Meteor Mash
6. Necrozma (Dawn Wings)
Metal Claw + Moongeist Beam

See the full ranked counter list for Clefairy · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.