Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 15,754
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.54) | 3(2.59) | 3(2.97) | 12:15 | 5.9 |
| Level 25 | 3(2.11) | 3(2.23) | 3(2.57) | 10:32 | 5.6 |
| Level 30 | 2(1.92) | 3(2.03) | 3(2.30) | 9:36 | 5.3 |
| Level 35 | 2(1.76) | 2(1.92) | 3(2.22) | 9:03 | 5.1 |
| Level 40 | 2(1.71) | 2(1.84) | 3(2.12) | 8:40 | 4.9 |
| Level 45 | 2(1.68) | 2(1.79) | 3(2.06) | 8:27 | 4.8 |
| Level 50 | 2(1.60) | 2(1.72) | 2(1.97) | 8:09 | 4.7 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Landorus (Therian)1.71
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Landorus (Therian)1.71
- Inteleon1.78
- Kyogre1.84
- Rampardos1.87
- Glimmora1.90
- Eternatus1.92
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Tyrantrum2.02
- Primarina2.04
- Necrozma (Dawn Wings)2.06
- Garchomp2.09
- Excadrill2.14
- Terrakion2.11
The party these numbers assume
See the full ranked counter list for Chimchar · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.