Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 42,017
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.36) | 2(1.70) | 3(2.12) | 7:54 | 6.0 |
| Level 25 | 2(1.18) | 2(1.40) | 2(1.81) | 6:30 | 6.0 |
| Level 30 | 2(1.05) | 2(1.24) | 2(1.60) | 5:46 | 6.0 |
| Level 35 | 2(1.01) | 2(1.18) | 2(1.52) | 5:28 | 5.9 |
| Level 40 | 1(0.97) | 2(1.13) | 2(1.43) | 5:15 | 5.9 |
| Level 45 | 1(0.91) | 2(1.09) | 2(1.38) | 5:03 | 5.9 |
| Level 50 | 1(0.88) | 2(1.05) | 2(1.33) | 4:53 | 5.8 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Rayquaza0.97
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Rayquaza0.97
- Moltres1.14
- Yveltal1.14
- Enamorus (Incarnate)1.16
- Toucannon1.18
- Galarian Articuno1.18
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Honchkrow1.34
- Lugia1.33
- Galarian Moltres1.39
- Galarian Zapdos1.44
- Flamigo1.43
- Tornadus (Incarnate)1.44
The party these numbers assume
See the full ranked counter list for Mega Chesnaught · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.