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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Carracosta's top six counters needs 1.42 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.73 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 6:32. No level in this range makes it soloable with a prepared party. A duo works from level 25.
Carracosta · Tier 5
waterrock
Weak to
grassfightinggroundelectric
Boss CP
36,913
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Carracosta at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.76)3(2.00)3(2.46)9:136.0
Level 252(1.56)2(1.74)3(2.12)8:006.0
Level 302(1.38)2(1.56)2(1.91)7:106.0
Level 352(1.32)2(1.47)2(1.81)6:476.0
Level 402(1.26)2(1.42)2(1.73)6:325.9
Level 452(1.22)2(1.37)2(1.67)6:185.9
Level 502(1.18)2(1.32)2(1.62)6:065.8

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Kartana1.26

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Kartana1.26
  • Shaymin (Sky)1.38
  • Zarude1.43
  • Xurkitree1.45
  • Rillaboom1.47
  • Meowscarada1.53

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Sceptile1.62
  • Venusaur1.62
  • Shaymin (Land)1.66
  • Tangrowth1.68
  • Keldeo1.70
  • Torterra1.71

The party these numbers assume

1. Kartana
Razor Leaf + Leaf Blade
2. Shaymin (Sky)
Magical Leaf + Grass Knot
3. Zarude
Vine Whip + Power Whip
4. Xurkitree
Thunder Shock + Power Whip
5. Rillaboom
Razor Leaf + Frenzy Plant
6. Meowscarada
Leafage + Frenzy Plant

See the full ranked counter list for Carracosta · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.