Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 36,320
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.62) | 4(3.13) | 4(3.90) | 14:24 | 6.0 |
| Level 25 | 3(2.29) | 3(2.50) | 4(3.21) | 11:30 | 6.0 |
| Level 30 | 3(2.04) | 3(2.18) | 3(2.70) | 10:01 | 6.0 |
| Level 35 | 2(1.82) | 3(2.04) | 3(2.53) | 9:23 | 6.0 |
| Level 40 | 2(1.76) | 2(1.92) | 3(2.41) | 8:50 | 6.0 |
| Level 45 | 2(1.68) | 2(1.84) | 3(2.29) | 8:28 | 6.0 |
| Level 50 | 2(1.62) | 2(1.76) | 3(2.21) | 8:07 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Kyogre1.76
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Kyogre1.76
- Inteleon1.84
- Quaquaval1.92
- Primarina1.96
- Greninja2.01
- Kingler2.02
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Empoleon2.30
- Volcanion2.33
- Hisuian Samurott2.24
- Tatsugiri2.34
- Crawdaunt2.38
- Crabominable2.47
The party these numbers assume
See the full ranked counter list for Camerupt · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.