Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 19,453
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.35) | 2(1.60) | 2(1.98) | 7:20 | 5.9 |
| Level 25 | 2(1.17) | 2(1.41) | 2(1.72) | 6:28 | 5.5 |
| Level 30 | 2(1.06) | 2(1.26) | 2(1.55) | 5:47 | 5.2 |
| Level 35 | 2(1.03) | 2(1.20) | 2(1.47) | 5:32 | 5.0 |
| Level 40 | 1(0.97) | 2(1.15) | 2(1.41) | 5:16 | 4.8 |
| Level 45 | 1(0.94) | 2(1.12) | 2(1.36) | 5:08 | 4.5 |
| Level 50 | 1(0.93) | 2(1.08) | 2(1.31) | 4:58 | 4.2 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Keldeo0.97
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo0.97
- Lucario1.09
- Terrakion1.12
- Blaziken1.16
- Kartana1.25
- Eternatus1.30
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Zacian (Crowned Sword)1.36
- Necrozma (Dusk Mane)1.36
- Breloom1.39
- Mewtwo1.38
- Machamp1.42
- Hisuian Decidueye1.42
The party these numbers assume
See the full ranked counter list for Buneary · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.