Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 39,007
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.39) | 5(4.59) | 6(5.32) | 21:40 | 6.0 |
| Level 25 | 4(3.36) | 4(3.74) | 5(4.37) | 17:39 | 6.0 |
| Level 30 | 3(2.67) | 4(3.19) | 4(3.77) | 15:03 | 6.0 |
| Level 35 | 3(2.57) | 3(2.98) | 4(3.53) | 14:05 | 6.0 |
| Level 40 | 3(2.45) | 3(2.76) | 4(3.35) | 13:01 | 6.0 |
| Level 45 | 3(2.41) | 3(2.68) | 4(3.20) | 12:40 | 6.0 |
| Level 50 | 3(2.33) | 3(2.59) | 4(3.01) | 12:13 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Rayquaza2.45
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Rayquaza2.45
- Mewtwo2.53
- Galarian Articuno2.82
- Landorus (Therian)2.85
- Moltres2.89
- Yveltal2.99
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Kyogre3.13
- Lugia3.16
- Hoopa (Unbound)3.30
- Latios3.22
- Groudon3.25
- Primarina3.33
The party these numbers assume
See the full ranked counter list for Blaziken · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.