Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 4 if everyone is prepared
- Boss CP
- 59,583
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.30) | 6(5.02) | 6(5.53) | 23:05 | 6.0 |
| Level 25 | 4(3.84) | 5(4.09) | 5(4.65) | 18:49 | 6.0 |
| Level 30 | 4(3.27) | 4(3.46) | 4(3.82) | 15:56 | 6.0 |
| Level 35 | 4(3.21) | 4(3.30) | 4(3.62) | 15:12 | 6.0 |
| Level 40 | 3(2.99) | 4(3.07) | 4(3.41) | 14:07 | 6.0 |
| Level 45 | 3(2.90) | 3(2.99) | 4(3.24) | 13:46 | 6.0 |
| Level 50 | 3(2.85) | 3(2.89) | 4(3.14) | 13:17 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Kyogre2.99
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Kyogre2.99
- Hydreigon3.02
- Tyranitar3.04
- Eternatus3.10
- Glimmora3.13
- Groudon3.15
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Darkrai3.27
- Greninja3.35
- Swampert3.37
- Giratina (Origin)3.36
- Tyrantrum3.41
- Hisuian Samurott3.40
The party these numbers assume
See the full ranked counter list for Blacephalon · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.