Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 21,689
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.19) | 3(2.52) | 4(3.37) | 11:35 | 5.8 |
| Level 25 | 2(1.87) | 3(2.16) | 3(2.93) | 9:57 | 5.4 |
| Level 30 | 2(1.73) | 2(1.95) | 3(2.63) | 8:58 | 4.9 |
| Level 35 | 2(1.64) | 2(1.85) | 3(2.50) | 8:31 | 4.7 |
| Level 40 | 2(1.58) | 2(1.77) | 3(2.42) | 8:08 | 4.6 |
| Level 45 | 2(1.49) | 2(1.69) | 3(2.32) | 7:48 | 4.3 |
| Level 50 | 2(1.47) | 2(1.65) | 3(2.24) | 7:34 | 4.2 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Zacian (Crowned Sword)1.58
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Zacian (Crowned Sword)1.58
- Zamazenta (Crowned Shield)1.62
- Necrozma (Dusk Mane)1.67
- Blacephalon1.87
- Keldeo1.88
- Lucario2.00
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Cinderace2.37
- Volcarona2.38
- Heatran2.41
- Rampardos2.41
- Conkeldurr2.42
- Tinkaton2.42
The party these numbers assume
See the full ranked counter list for Bergmite · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.