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Raid Hour · YveltalNext · 1d 2h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 6 to be safe — 4 if everyone is prepared

At level 40, a party of Mega Audino's top six counters needs 3.69 trainers (round up: 4), and a mixed lobby of ranks 13-24 needs 5.02 (round up: 6). The raid timer is 300 seconds and one prepared trainer alone would take 16:59. No level in this range makes it soloable with a prepared party.
Mega Audino · Super Mega
normalfairy
Weak to
poisonsteel
Boss CP
40,822
Boss HP
25,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Mega Audino at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 205(4.23)6(5.16)8(7.04)23:465.9
Level 254(3.61)5(4.46)7(6.07)20:335.6
Level 304(3.36)5(4.00)6(5.55)18:255.2
Level 354(3.25)4(3.89)6(5.35)17:535.0
Level 403(3.00)4(3.69)6(5.02)16:594.8
Level 453(2.93)4(3.58)5(4.84)16:284.6
Level 503(2.86)4(3.46)5(4.72)15:554.4

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Zamazenta (Crowned Shield)3.00

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

4 trainers at level 40

  • Zamazenta (Crowned Shield)3.00
  • Zacian (Crowned Sword)3.01
  • Necrozma (Dusk Mane)3.12
  • Eternatus4.13
  • Metagross4.23
  • Tinkaton4.66

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

6 trainers at level 40

  • Genesect4.84
  • Genesect (Burn)4.84
  • Genesect (Chill)4.84
  • Genesect (Douse)4.84
  • Genesect (Shock)4.84
  • Keldeo4.87

The party these numbers assume

1. Zamazenta (Crowned Shield)
Metal Claw + Behemoth Bash
2. Zacian (Crowned Sword)
Metal Claw + Behemoth Blade
3. Necrozma (Dusk Mane)
Metal Claw + Sunsteel Strike
4. Eternatus
Poison Jab + Sludge Bomb
5. Metagross
Bullet Punch + Meteor Mash
6. Tinkaton
Fairy Wind + Gigaton Hammer

See the full ranked counter list for Mega Audino · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.