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Raid Hour · YveltalNext · 1d 1h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 5 to be safe — 4 if everyone is prepared

At level 40, a party of Articuno's top six counters needs 3.20 trainers (round up: 4), and a mixed lobby of ranks 13-24 needs 4.18 (round up: 5). The raid timer is 300 seconds and one prepared trainer alone would take 15:08. No level in this range makes it soloable with a prepared party.
Articuno · Shadow Tier 5
iceflying
Weak to
rocksteelfireelectric
Boss CP
40,165
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Articuno at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 205(4.29)5(4.75)7(6.37)22:266.0
Level 254(3.99)5(4.05)6(5.40)19:076.0
Level 304(3.23)4(3.50)5(4.58)16:315.9
Level 354(3.19)4(3.35)5(4.37)15:505.9
Level 404(3.11)4(3.20)5(4.18)15:085.9
Level 454(3.04)4(3.11)4(3.93)14:405.7
Level 503(2.93)3(3.00)4(3.83)14:105.7

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

4 trainers at level 40

  • Zacian (Crowned Sword)3.11

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

4 trainers at level 40

  • Zacian (Crowned Sword)3.11
  • Rampardos3.15
  • Zamazenta (Crowned Shield)3.14
  • Glimmora3.21
  • Necrozma (Dusk Mane)3.30
  • Terrakion3.31

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

5 trainers at level 40

  • Aurorus3.86
  • Blacephalon3.88
  • Omastar4.10
  • Lycanroc (Midnight)4.13
  • Lycanroc (Midday)4.18
  • Lycanroc (Dusk)4.22

The party these numbers assume

1. Zacian (Crowned Sword)
Metal Claw + Behemoth Blade
2. Rampardos
Smack Down + Rock Slide
3. Zamazenta (Crowned Shield)
Metal Claw + Behemoth Bash
4. Glimmora
Rock Throw + Meteor Beam
5. Necrozma (Dusk Mane)
Metal Claw + Sunsteel Strike
6. Terrakion
Smack Down + Rock Slide

See the full ranked counter list for Articuno · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.