Group size estimator
How many trainers do I need to invite?
Invite 6 to be safe — 5 if everyone is prepared
- Boss CP
- 56,910
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 7(6.63) | 9(8.10) | 10(9.16) | 37:17 | 6.0 |
| Level 25 | 6(5.17) | 7(6.27) | 8(7.14) | 28:51 | 6.0 |
| Level 30 | 5(4.63) | 6(5.09) | 7(6.09) | 23:27 | 6.0 |
| Level 35 | 5(4.43) | 5(4.69) | 6(5.70) | 21:36 | 6.0 |
| Level 40 | 5(4.17) | 5(4.43) | 6(5.28) | 20:23 | 6.0 |
| Level 45 | 5(4.07) | 5(4.26) | 6(5.09) | 19:37 | 6.0 |
| Level 50 | 4(3.88) | 5(4.12) | 5(4.86) | 18:58 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
5 trainers at level 40
- Kartana4.17
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Kartana4.17
- Xurkitree4.29
- Zeraora4.36
- Thundurus (Therian)4.42
- Zekrom4.65
- Zarude4.69
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
6 trainers at level 40
- Magnezone5.03
- Regieleki5.20
- Eternatus5.11
- Kyurem (Black)5.18
- Zapdos5.19
- Decidueye5.20
The party these numbers assume
See the full ranked counter list for Arceus (Water) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.