Group size estimator
How many trainers do I need to invite?
Invite 6 to be safe — 5 if everyone is prepared
- Boss CP
- 56,910
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 7(6.50) | 7(6.85) | 10(9.14) | 31:32 | 6.0 |
| Level 25 | 7(6.01) | 7(6.08) | 8(7.38) | 28:00 | 6.0 |
| Level 30 | 5(4.15) | 5(4.92) | 7(6.29) | 22:39 | 6.0 |
| Level 35 | 4(3.60) | 5(4.53) | 6(5.76) | 20:51 | 6.0 |
| Level 40 | 4(3.43) | 5(4.25) | 6(5.43) | 19:34 | 6.0 |
| Level 45 | 4(3.37) | 5(4.12) | 6(5.21) | 18:56 | 6.0 |
| Level 50 | 4(3.30) | 4(3.97) | 5(4.97) | 18:17 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Keldeo3.43
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Keldeo3.43
- Lucario4.14
- Terrakion4.21
- Kartana4.35
- Zamazenta (Crowned Shield)4.63
- Necrozma (Dusk Mane)4.76
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
6 trainers at level 40
- Gallade5.18
- Marshadow5.14
- Mewtwo5.23
- Cobalion5.25
- Virizion5.38
- Hisuian Decidueye5.48
The party these numbers assume
See the full ranked counter list for Arceus · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.