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PoGoBud
Raid Hour · YveltalNext · 21h 35m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Arbok's top six counters needs 2.98 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.51 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 14:05. No level in this range makes it soloable with a prepared party.
Arbok · Shadow Tier 5
poison
Weak to
groundpsychic
Boss CP
28,891
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Arbok at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.82)5(4.29)6(5.36)20:165.8
Level 254(3.37)4(3.58)5(4.49)16:545.7
Level 303(2.96)4(3.25)4(3.87)15:225.5
Level 353(2.82)4(3.14)4(3.67)14:495.5
Level 403(2.71)3(2.98)4(3.51)14:055.4
Level 453(2.59)3(2.88)4(3.38)13:375.4
Level 503(2.47)3(2.77)4(3.28)13:065.3

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Mewtwo2.71

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Mewtwo2.71
  • Hoopa (Unbound)2.87
  • Landorus (Therian)2.95
  • Necrozma (Dusk Mane)3.04
  • Groudon3.15
  • Zacian (Crowned Sword)3.16

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Metagross3.44
  • Alakazam3.43
  • Latios3.40
  • Hoopa3.49
  • Garchomp3.45
  • Espeon3.50

The party these numbers assume

1. Mewtwo
Confusion + Psystrike
2. Hoopa (Unbound)
Confusion + Psychic
3. Landorus (Therian)
Mud Shot + Sandsear Storm
4. Necrozma (Dusk Mane)
Psycho Cut + Sunsteel Strike
5. Groudon
Mud Shot + Precipice Blades
6. Zacian (Crowned Sword)
Metal Claw + Behemoth Blade

See the full ranked counter list for Arbok · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.