Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 43,354
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.60) | 6(5.11) | 7(6.53) | 23:31 | 6.0 |
| Level 25 | 4(3.78) | 5(4.27) | 6(5.49) | 19:38 | 5.9 |
| Level 30 | 4(3.44) | 4(3.81) | 5(4.93) | 17:32 | 5.8 |
| Level 35 | 4(3.36) | 4(3.67) | 5(4.62) | 16:54 | 5.7 |
| Level 40 | 4(3.02) | 4(3.45) | 5(4.39) | 15:54 | 5.6 |
| Level 45 | 3(2.86) | 4(3.33) | 5(4.25) | 15:18 | 5.6 |
| Level 50 | 3(2.81) | 4(3.21) | 5(4.10) | 14:46 | 5.5 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Landorus (Therian)3.02
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Landorus (Therian)3.02
- Groudon3.35
- Eternatus3.43
- Garchomp3.58
- Necrozma (Dawn Wings)3.63
- Landorus (Incarnate)3.72
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Mudsdale4.30
- Rhydon4.30
- Donphan4.33
- Mewtwo4.34
- Golurk4.34
- Keldeo4.46
The party these numbers assume
See the full ranked counter list for Ampharos · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.