Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 43,023
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.60) | 5(4.44) | 6(5.52) | 20:59 | 6.0 |
| Level 25 | 4(3.06) | 4(3.72) | 5(4.71) | 17:33 | 6.0 |
| Level 30 | 3(2.75) | 4(3.21) | 5(4.11) | 15:11 | 6.0 |
| Level 35 | 3(2.55) | 4(3.04) | 4(3.86) | 14:23 | 6.0 |
| Level 40 | 3(2.45) | 3(2.90) | 4(3.68) | 13:43 | 6.0 |
| Level 45 | 3(2.39) | 3(2.83) | 4(3.56) | 13:21 | 6.0 |
| Level 50 | 3(2.31) | 3(2.68) | 4(3.43) | 12:41 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Keldeo2.45
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Keldeo2.45
- Lucario2.83
- Terrakion2.89
- Blaziken3.02
- Landorus (Therian)3.07
- Groudon3.17
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Garchomp3.53
- Marshadow3.51
- Machamp3.60
- Breloom3.68
- Raikou3.71
- Landorus (Incarnate)3.70
The party these numbers assume
See the full ranked counter list for Aggron · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.