Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 22,217
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.43) | 2(1.67) | 3(2.15) | 4:54 | 6.0 |
| Level 25 | 2(1.23) | 2(1.45) | 2(1.82) | 4:15 | 6.0 |
| Level 30 | 2(1.05) | 2(1.27) | 2(1.59) | 3:43 | 5.7 |
| Level 35 | 2(1.00) | 2(1.21) | 2(1.51) | 3:32 | 5.5 |
| Level 40 | 1(0.98) | 2(1.14) | 2(1.44) | 3:20 | 5.4 |
| Level 45 | 1(0.95) | 2(1.10) | 2(1.39) | 3:14 | 5.3 |
| Level 50 | 1(0.93) | 2(1.07) | 2(1.34) | 3:08 | 5.1 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Keldeo0.98
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo0.98
- Lucario1.10
- Terrakion1.12
- Landorus (Therian)1.14
- Blaziken1.20
- Urshifu (Rapid Strike)1.29
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Marshadow1.38
- Garchomp1.41
- Breloom1.40
- Pheromosa1.40
- Mewtwo1.43
- Machamp1.43
The party these numbers assume
See the full ranked counter list for Aggron · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.