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PoGoBattler

Species comparison

Normal, Shadow, Mega or Dynamax — which form do I bring?

Every form of one species, against one boss, on one scale. Shadow trades defense for attack, a Mega is faster still and boosts the rest of the lobby, and the Dynamax forms fight in a different game mode entirely — which is why they get their own panel rather than a row in the same table.

Bring Mega Mewtwo Y — 29.3% faster than the plain form

Mega Mewtwo Y finishes Mewtwo in 8:05 against Mewtwo's 11:26, dropping the lobby from 3 trainers to 2. Remember only one Mega can be active per trainer — and it boosts everyone else's damage too, which this table does not count.
Mewtwo · Tier 5
psychic
Weak to
bugghostdark
Forms compared
4
Boss HP
15,000

In a raid against Mewtwo

Scroll sideways for DPS, damage per life and faints.

Every raid-legal form of Mewtwo against Mewtwo
FormTypesBest movesetTime to winvs normalTrainersDPSDamage per lifeFaints
Mega Mewtwo Y
Mega
psychic
Psycho Cut + Shadow Ball8:05+29.3%232.19826.0
Mega Mewtwo X
Mega
psychicfighting
Psycho Cut + Shadow Ball8:28+26.0%231.07776.0
Shadow Mewtwo
Shadow
psychic
Psycho Cut + Shadow Ball9:57+13.0%326.75366.0
Mewtwo
Normal
psychic
Psycho Cut + Shadow Ball11:260.0%323.05676.0

In a Max Battle

Mewtwo has no Dynamax or Gigantamax form, so there is nothing to show here. The Max Battle section lists every species that does.

How this is worked out

Each raid-legal form is given its own best moveset by the same cheap deterministic pass rankAttackers uses (one fixed-seed battle per moveset against the boss's first variant), then measured with a 16-run Monte Carlo against the boss's full standard movepool. The Shadow row applies the Game Master's own 1.2x attack / 0.8333x defense; the Mega rows are separate species entries with their own stats and types. The Mega's aura on its allies is deliberately not in this table — it does not change the Mega's own time to win, and the mega planner is where the lobby-wide effect is measured.