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PoGoBud
Raid Hour · YveltalNext · 19h 53m

Shadow Alolan Sandslash counters

icesteelSteel-type Male Grunt · slot 3Grunt
CP
5,226
Attack
327.9
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
118

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Sandslash
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.617
100%5.0 s
1.0 charged
88% HP left on average
2
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
7.942
100%6.5 s
1.4 charged
87% HP left on average
3
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.212
100%5.5 s
1.2 charged
86% HP left on average
4
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
7.211
100%6.0 s
0.2 charged
86% HP left on average
5
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
6.615
100%7.1 s
0.7 charged
85% HP left on average
6
Victini
normalQuick Attack
fireV-createfireOverheat
5.904
100%5.5 s
1.2 charged
81% HP left on average
7
Keldeo
fightingLow Kick
fightingSecret SwordfightingSacred Sword
5.794
100%5.5 s
1.2 charged
83% HP left on average
8
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.529
100%6.5 s
1.4 charged
82% HP left on average
9
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
5.439
100%7.3 s
0.7 charged
81% HP left on average
10
Centiskorch
fireEmber
fireHeat WavedarkCrunch
5.364
100%5.5 s
1.2 charged
81% HP left on average
11
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
5.342
100%6.5 s
1.4 charged
81% HP left on average
12
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
5.283
100%6.5 s
1.4 charged
81% HP left on average
13
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.283
100%6.5 s
1.4 charged
81% HP left on average
14
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
5.121
100%6.5 s
1.4 charged
80% HP left on average
15
Urshifu (Rapid Strike)
fightingCounter
fightingDynamic PunchfightingBrick Break
5.005
100%6.0 s
0.2 charged
80% HP left on average
16
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
4.941
100%7.5 s
1.7 charged
80% HP left on average
17
Empoleon
steelMetal Sound
waterHydro CannonsteelFlash Cannon
4.789
100%9.5 s
1.8 charged
79% HP left on average
18
Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
4.781
100%5.5 s
1.2 charged
77% HP left on average
19
Quaquaval
fightingLow Kick
waterHydro CannonwaterAqua Jet
4.750
100%5.5 s
1.2 charged
79% HP left on average
20
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
4.655
100%9.0 s
1.8 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.