Skip to content
PoGoBud
Raid Hour · YveltalNext · 17h 31m

Shadow Alolan Sandslash counters

icesteelSteel-type Male Grunt · slot 3Grunt
CP
5,226
Attack
327.9
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
118

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Aerial Ace

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Sandslash
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.400
100%5.0 s
1.0 charged
89% HP left on average
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
7.833
100%6.0 s
0.0 charged
87% HP left on average
3
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.800
100%5.5 s
1.0 charged
87% HP left on average
4
Victini
normalQuick Attack
fireV-createfireOverheat
6.700
100%5.5 s
1.0 charged
85% HP left on average
5
Hisuian Samurott
darkSnarl
fightingSacred SworddarkDark Pulse
6.643
100%5.0 s
1.0 charged
85% HP left on average
6
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.542
100%6.5 s
1.0 charged
85% HP left on average
7
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.542
100%6.5 s
1.0 charged
85% HP left on average
8
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.267
100%5.5 s
1.0 charged
84% HP left on average
9
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
6.200
100%5.5 s
1.0 charged
84% HP left on average
10
Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
6.200
100%5.5 s
1.0 charged
84% HP left on average
11
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.933
100%6.5 s
1.0 charged
83% HP left on average
12
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.875
100%5.0 s
1.0 charged
83% HP left on average
13
Centiskorch
fireEmber
fireHeat WavedarkCrunch
5.743
100%5.5 s
1.0 charged
83% HP left on average
14
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
5.583
100%6.0 s
0.0 charged
82% HP left on average
15
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
5.583
100%6.5 s
1.0 charged
82% HP left on average
16
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.583
100%6.5 s
1.0 charged
82% HP left on average
17
Kartana
bugFury Cutter
fightingSacred SwordgrassLeaf Blade
5.375
100%5.0 s
1.0 charged
81% HP left on average
18
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.375
100%5.5 s
1.0 charged
81% HP left on average
19
Shadow Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
5.314
100%5.5 s
1.0 charged
81% HP left on average
20
Shadow Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
5.314
100%5.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.