Skip to content
PoGoBud

Shadow Aggron counters

steelrockSteel-type Male Grunt ยท slot 3Grunt
CP
6,459
Attack
363.9
x1.2 Shadow
Defense
278.6
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Iron Tail / Heavy Slam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aggron
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
6.000
100%5.5 s
1.0 charged
83% HP left on average
2
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
5.933
100%5.5 s
1.0 charged
83% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.697
100%5.0 s
1.0 charged
82% HP left on average
4
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.563
100%6.5 s
1.0 charged
82% HP left on average
5
Heatran
fireFire Spin
groundEarth PowerfireFire Blast
5.371
100%8.0 s
1.0 charged
81% HP left on average
6
Volcanion
fireIncinerate
groundEarth PowerwaterHydro Pump
4.914
100%8.0 s
1.0 charged
80% HP left on average
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.821
100%5.5 s
1.0 charged
79% HP left on average
8
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
4.806
100%7.5 s
1.0 charged
79% HP left on average
9
Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
4.769
100%5.5 s
1.0 charged
79% HP left on average
10
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
4.461
100%7.5 s
1.0 charged
78% HP left on average
11
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.361
100%6.5 s
1.0 charged
77% HP left on average
12
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.188
100%6.5 s
1.0 charged
76% HP left on average
13
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.188
100%6.5 s
1.0 charged
76% HP left on average
14
Shadow Heatran
fireFire Spin
groundEarth PowerfireFire Blast
4.178
100%8.0 s
1.0 charged
76% HP left on average
15
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
3.956
100%5.5 s
1.0 charged
75% HP left on average
16
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
3.941
100%5.5 s
1.0 charged
75% HP left on average
17
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
3.914
100%8.0 s
1.0 charged
74% HP left on average
18
Metagross
steelBullet Punch
groundEarthquakesteelMeteor Mash
3.909
100%7.5 s
1.0 charged
74% HP left on average
19
Magmortar
fightingKarate Chop
groundScorching SandsfightingBrick Break
3.905
100%5.5 s
1.0 charged
74% HP left on average
20
Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
3.731
100%6.5 s
1.0 charged
73% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme