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PoGoBud
Raid Hour · YveltalNext · 22h 59m

Shadow Skarmory counters

steelflyingSteel-type Male Grunt · slot 2Grunt
CP
4,546
Attack
278.6
x1.2 Shadow
Defense
246.7
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Steel Wing / Drill Run

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Skarmory
#PokemonMovesPowerWinsTimeResult
1
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
5.786
100%8.0 s
1.0 charged
83% HP left on average
2
Victini
normalQuick Attack
fireV-createfireOverheat
5.400
100%5.5 s
1.0 charged
81% HP left on average
3
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
5.000
100%5.5 s
1.0 charged
80% HP left on average
4
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.900
100%6.5 s
1.0 charged
80% HP left on average
5
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.900
100%6.5 s
1.0 charged
80% HP left on average
6
Togedemaru
electricThunder Shock
electricWild ChargesteelGyro Ball
4.667
100%5.5 s
1.0 charged
79% HP left on average
7
Zeraora
electricSpark
electricWild ChargeelectricPlasma Fists
4.325
100%5.5 s
1.0 charged
77% HP left on average
8
Rotom (Heat)
electricThunder Shock
fireOverheatelectricThunder
4.286
100%7.5 s
1.0 charged
77% HP left on average
9
Rotom (Wash)
electricThunder Shock
electricThunderelectricThunderbolt
4.286
100%7.5 s
1.0 charged
77% HP left on average
10
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.214
100%6.5 s
1.0 charged
76% HP left on average
11
Centiskorch
fireEmber
fireHeat WavedarkCrunch
4.200
100%5.5 s
1.0 charged
76% HP left on average
12
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
4.119
100%6.5 s
1.0 charged
76% HP left on average
13
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
4.063
100%6.5 s
1.0 charged
75% HP left on average
14
Magneton
electricVolt Switch
electricZap CannonelectricDischarge
4.000
100%6.5 s
1.0 charged
75% HP left on average
15
Melmetal
electricThunder Shock
electricThunderboltfightingSuperpower
3.929
100%7.5 s
1.0 charged
75% HP left on average
16
Shadow Raikou
electricThunder Shock
electricWild ChargeelectricThunder
3.889
100%5.5 s
1.0 charged
74% HP left on average
17
Hisuian Typhlosion
fireEmber
fireOverheatelectricWild Charge
3.775
100%5.5 s
1.0 charged
74% HP left on average
18
Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.691
100%5.5 s
1.0 charged
73% HP left on average
19
Shadow Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
3.604
100%6.5 s
1.0 charged
72% HP left on average
20
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
3.556
100%5.5 s
1.0 charged
72% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.