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PoGoBud

Shadow Aron counters

steelrockSteel-type Male Grunt ยท slot 1Grunt
CP
2,805
Attack
232.3
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
91

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Rock Tomb

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aron
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
2
Milotic
dragonDragon Tail
waterSurfwaterAqua Tail
10.000
100%5.0 s
1.0 charged
91% HP left on average
3
Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
10.000
100%5.5 s
1.0 charged
90% HP left on average
4
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
9.313
100%5.0 s
1.0 charged
89% HP left on average
5
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.750
100%4.0 s
0.0 charged
89% HP left on average
6
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
8.160
100%5.5 s
1.0 charged
88% HP left on average
7
Heatran
fireFire Spin
groundEarth PowerfireFire Blast
7.762
100%8.0 s
1.0 charged
87% HP left on average
8
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
7.750
100%5.5 s
1.0 charged
87% HP left on average
9
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
7.556
100%6.5 s
1.0 charged
87% HP left on average
10
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.450
100%5.0 s
1.0 charged
87% HP left on average
11
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.450
100%5.0 s
1.0 charged
87% HP left on average
12
Stunfisk
groundMud Shot
groundMud BombelectricDischarge
7.440
100%5.5 s
1.0 charged
87% HP left on average
13
Lanturn
electricSpark
waterHydro PumpwaterSurf
7.393
100%7.5 s
1.0 charged
86% HP left on average
14
Golisopod
ghostShadow Claw
waterAqua JetwaterLiquidation
7.150
100%5.5 s
1.0 charged
86% HP left on average
15
Volcanion
fireIncinerate
groundEarth PowerwaterHydro Pump
7.095
100%8.0 s
1.0 charged
86% HP left on average
16
Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
7.000
100%5.5 s
1.0 charged
86% HP left on average
17
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
6.829
100%8.0 s
1.0 charged
85% HP left on average
18
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.714
100%4.5 s
0.0 charged
85% HP left on average
19
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.520
100%5.0 s
0.0 charged
85% HP left on average
20
Togedemaru
electricThunder Shock
electricWild ChargesteelGyro Ball
6.500
100%5.5 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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