Skip to content
PoGoBud

Shadow Steelix counters

steelgroundSierra ยท slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Iron Tail / Breaking Swipe

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Heatran
fireFire Spin
fireFire BlastfireMagma Storm
5.094
100%6.5 s
1.0 charged
80% HP left on average
2
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
4.306
100%6.5 s
1.0 charged
77% HP left on average
3
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
4.257
100%8.0 s
1.0 charged
77% HP left on average
4
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
3.881
100%9.5 s
1.0 charged
74% HP left on average
5
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
3.775
100%8.5 s
1.0 charged
74% HP left on average
6
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
3.636
100%7.5 s
1.0 charged
73% HP left on average
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.396
100%6.5 s
1.0 charged
71% HP left on average
8
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatwaterAqua Jet
3.365
100%7.5 s
1.0 charged
70% HP left on average
9
Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
3.229
100%10.5 s
1.0 charged
69% HP left on average
10
Kyogre
waterWaterfall
waterOrigin PulsewaterSurf
3.200
100%8.0 s
1.0 charged
69% HP left on average
11
Victini
psychicConfusion
fireV-createfireOverheat
3.182
100%8.5 s
1.0 charged
69% HP left on average
12
Shadow Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
3.077
100%6.5 s
1.0 charged
68% HP left on average
13
Shadow Suicune
waterWater Gun
waterHydro PumpwaterScald
2.917
100%9.0 s
1.0 charged
66% HP left on average
14
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)fireFlamethrower
2.875
100%7.5 s
1.0 charged
65% HP left on average
15
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)steelMagnet Bomb
2.875
100%7.5 s
1.0 charged
65% HP left on average
16
Solgaleo
fireFire Spin
fireFlamethrowergrassSolar Beam
2.833
100%9.5 s
1.0 charged
65% HP left on average
17
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
2.783
100%10.5 s
1.0 charged
64% HP left on average
18
Skeledirge
fireIncinerate
fireBlast BurnfireFlamethrower
2.769
100%8.0 s
1.0 charged
64% HP left on average
19
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
2.768
100%6.5 s
1.0 charged
64% HP left on average
20
Emboar
fireEmber
fireBlast BurnfightingFocus Blast
2.765
100%6.5 s
1.0 charged
64% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme