Shadow Ferrothorn counters
grasssteelSierra ยท slot 2Leader
CP
5,500
Attack
313.4
x1.2 Shadow
Defense
258.8
x0.83 Shadow
HP
119
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireFlamethrower | 7.416 | 100% | 7.3 s 0.5 charged | 86% HP left on average | |
| 2 | fireFire Fang fireOverheatfireFusion Flare | 7.128 | 100% | 6.0 s 0.2 charged | 84% HP left on average | |
| 3 | fireFire Fang fireOverheatfireFusion Flare | 6.508 | 100% | 7.0 s 0.4 charged | 82% HP left on average | |
| 4 | fireIncinerate fireSacred Fire++fireSacred Fire | 6.485 | 100% | 7.3 s 0.5 charged | 82% HP left on average | |
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 6.383 | 100% | 8.8 s 0.8 charged | 83% HP left on average | |
| 6 | fireIncinerate fireSacred Fire++fireSacred Fire | 6.190 | 100% | 9.4 s 1.0 charged | 80% HP left on average | |
| 7 | fireFire Spin fireOverheatfireFire Blast | 5.356 | 100% | 8.8 s 0.8 charged | 77% HP left on average | |
| 8 | fireFire Spin fireOverheatbugBug Buzz | 5.148 | 100% | 8.8 s 0.8 charged | 76% HP left on average | |
| 9 | fireFire Fang fireFire BlastflyingFly | 5.051 | 100% | 8.1 s 0.7 charged | 70% HP left on average | |
| 10 | fireFire Spin fireOverheatfireFire Blast | 4.970 | 100% | 7.3 s 0.5 charged | 76% HP left on average | |
| 11 | fireFire Fang fireFire BlastflyingFly | 4.882 | 100% | 7.0 s 0.4 charged | 68% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFire Blast | 4.805 | 100% | 7.0 s 0.4 charged | 77% HP left on average | |
| 13 | fireFire Fang fireOverheatfireFire Blast | 4.778 | 100% | 8.1 s 0.7 charged | 78% HP left on average | |
| 14 | fireFire Spin steelIron HeadpsychicPsychic Fangs | 4.669 | 100% | 10.2 s 2.0 charged | 77% HP left on average | |
| 15 | fireFire Spin fireOverheatfireBlast Burn | 4.616 | 100% | 8.8 s 0.8 charged | 72% HP left on average | |
| 16 | fireEmber fireHeat WavebugLunge | 4.332 | 100% | 11.8 s 3.2 charged | 73% HP left on average | |
| 17 | fireFire Fang fireOverheatfightingFocus Blast | 4.257 | 100% | 7.0 s 0.4 charged | 75% HP left on average | |
| 18 | fireFire Spin fireBlast BurnfireFire Blast | 4.082 | 100% | 7.3 s 0.5 charged | 74% HP left on average | |
| 19 | fireFire Fang fireFire BlastfireFlamethrower | 3.998 | 100% | 7.0 s 0.4 charged | 73% HP left on average | |
| 20 | fireFire Fang fireFire BlastfireFlamethrower | 3.977 | 100% | 8.1 s 0.7 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.