Shadow Blastoise counters
waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite grassPower WhipgrassEnergy Ball | 2.868 | 100% | 13.3 s 2.7 charged | 62% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.866 | 100% | 11.8 s 2.6 charged | 63% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 2.853 | 100% | 17.5 s 3.1 charged | 59% HP left on average | |
| 4 | grassVine Whip grassSolar BeamgrassEnergy Ball | 2.835 | 100% | 13.8 s 2.8 charged | 61% HP left on average | |
| 5 | dragonDragon Tail dragonClanging ScalesfightingClose Combat | 2.706 | 100% | 13.5 s 2.8 charged | 62% HP left on average | |
| 6 | dragonDragon Breath grassPower WhipelectricThunder Punch | 2.477 | 100% | 13.3 s 2.8 charged | 60% HP left on average | |
| 7 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.305 | 100% | 12.3 s 2.7 charged | 55% HP left on average | |
| 8 | grassVine Whip grassLeaf BladegrassSeed Bomb | 2.271 | 100% | 11.3 s 2.5 charged | 55% HP left on average | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.268 | 100% | 13.5 s 2.7 charged | 56% HP left on average | |
| 10 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 2.179 | 100% | 16.4 s 4.0 charged | 50% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.156 | 100% | 16.0 s 3.1 charged | 52% HP left on average | |
| 12 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.135 | 100% | 13.3 s 2.6 charged | 52% HP left on average | |
| 13 | grassBullet Seed grassSeed BombdragonOutrage | 2.063 | 100% | 14.6 s 2.8 charged | 50% HP left on average | |
| 14 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 2.058 | 100% | 11.1 s 0.8 charged | 51% HP left on average | |
| 15 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 2.054 | 100% | 9.1 s 0.3 charged | 49% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.033 | 100% | 14.7 s 2.6 charged | 48% HP left on average | |
| 17 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.986 | 100% | 16.9 s 2.8 charged | 48% HP left on average | |
| 18 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.976 | 100% | 15.2 s 2.6 charged | 47% HP left on average | |
| 19 | grassVine Whip grassPower WhiprockRock Slide | 1.918 | 100% | 13.8 s 2.6 charged | 48% HP left on average | |
| 20 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.882 | 100% | 13.3 s 2.8 charged | 46% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.