Shadow Tyrantrum counters
rockdragonRock-type Male Grunt ยท slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters against Charm / Stone Edge
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin steelIron HeadgroundEarth Power | 4.700 | 100% | 8.0 s 1.0 charged | 79% HP left on average | |
| 2 | steelMetal Sound steelGyro BallpoisonGunk Shot | 4.300 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 3 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.865 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 4 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.762 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.762 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 6 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 3.762 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 7 | bugFury Cutter steelMagnet BombwaterTechno Blast (Water) | 3.762 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 8 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.762 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 9 | fireFire Spin steelIron HeadgroundEarth Power | 3.760 | 100% | 8.0 s 1.0 charged | 73% HP left on average | |
| 10 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.604 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 11 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.583 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 12 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 3.568 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 13 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 3.462 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 14 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 3.227 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 15 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 3.179 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 16 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 3.120 | 100% | 8.5 s 1.0 charged | 68% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.111 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 18 | psychicPsywave fightingSuperpowergroundEarthquake | 3.108 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 19 | icePowder Snow iceBlizzardsteelGyro Ball | 2.929 | 100% | 7.5 s 1.0 charged | 66% HP left on average | |
| 20 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.867 | 100% | 6.5 s 1.0 charged | 65% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.