Shadow Tyrantrum counters
rockdragonRock-type Male Grunt ยท slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 4.920 | 100% | 7.5 s 1.1 charged | 72% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.450 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 3 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 4.401 | 100% | 7.5 s 1.1 charged | 69% HP left on average | |
| 4 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 4.049 | 100% | 7.5 s 1.1 charged | 73% HP left on average | |
| 5 | fairyGeomancy fairyMoonblastbugMegahorn | 3.192 | 100% | 6.5 s 1.1 charged | 60% HP left on average | |
| 6 | psychicPsywave fightingSuperpowergroundEarthquake | 2.953 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 7 | flyingPeck fightingAura SpherefairyDazzling Gleam | 2.925 | 67% | 7.3 s 1.1 charged | 44% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.881 | 100% | 5.0 s 1.0 charged | 61% HP left on average | |
| 9 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.792 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.619 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 11 | icePowder Snow iceAvalancheiceIcicle Spear | 2.554 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.512 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 13 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 2.474 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 14 | groundMud Shot fightingSuperpowergroundBulldoze | 2.427 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 15 | dragonDragon Breath dragonOutragedragonTwister | 2.395 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.331 | 100% | 5.5 s 1.0 charged | 53% HP left on average | |
| 17 | fightingLow Kick fightingClose CombatfightingSacred Sword | 2.264 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 18 | dragonDragon Breath dragonOutragefightingAura Sphere | 2.158 | 100% | 5.5 s 1.0 charged | 53% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.140 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 20 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.108 | 100% | 5.5 s 1.0 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.