Shadow Tyrantrum counters
rockdragonRock-type Male Grunt ยท slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 4.406 | 100% | 7.5 s 1.1 charged | 70% HP left on average | |
| 2 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 4.145 | 100% | 7.5 s 1.1 charged | 66% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 3.872 | 100% | 7.5 s 1.1 charged | 71% HP left on average | |
| 4 | fairyGeomancy fairyMoonblastbugMegahorn | 3.088 | 100% | 6.5 s 1.1 charged | 59% HP left on average | |
| 5 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.031 | 100% | 6.5 s 1.1 charged | 58% HP left on average | |
| 6 | psychicPsywave fightingSuperpowergroundEarthquake | 2.872 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 7 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.773 | 100% | 5.0 s 1.0 charged | 59% HP left on average | |
| 8 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.633 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 9 | flyingPeck fightingAura SpherefairyDazzling Gleam | 2.590 | 67% | 7.3 s 1.1 charged | 42% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.521 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 11 | icePowder Snow iceAvalancheiceIcicle Spear | 2.431 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 12 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 2.346 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.330 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 14 | groundMud Shot fightingSuperpowergroundBulldoze | 2.257 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 15 | dragonDragon Breath dragonOutragedragonTwister | 2.224 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.208 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 17 | fightingLow Kick fightingClose CombatfightingSacred Sword | 2.077 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 18 | dragonDragon Breath dragonOutragefightingAura Sphere | 2.048 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.036 | 100% | 5.5 s 1.0 charged | 43% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIcicle Spear | 1.991 | 100% | 5.5 s 1.0 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.