Shadow Graveler counters
rockgroundRock-type Male Grunt ยท slot 2Grunt
CP
4,081
Attack
305.3
x1.2 Shadow
Defense
183.0
x0.83 Shadow
HP
97
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Dig
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 7.875 | 100% | 6.0 s 0.0 charged | 87% HP left on average | |
| 2 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 7.833 | 100% | 7.0 s 0.0 charged | 87% HP left on average | |
| 3 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 7.700 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.583 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 5 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 6.437 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 6 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 6.417 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceIcy Wind | 6.250 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 8 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 6.067 | 100% | 4.0 s 0.0 charged | 84% HP left on average | |
| 9 | waterWaterfall waterHydro PumpwaterAqua Tail | 6.067 | 100% | 4.5 s 0.0 charged | 84% HP left on average | |
| 10 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 5.704 | 100% | 5.0 s 0.0 charged | 82% HP left on average | |
| 11 | grassRazor Leaf grassEnergy BallgrassSeed Bomb | 5.643 | 100% | 7.0 s 0.0 charged | 82% HP left on average | |
| 12 | groundSand Attack groundEarthquakegroundSand Tomb | 5.500 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 13 | fightingCounter fightingClose CombatflyingBrave Bird | 5.469 | 100% | 7.0 s 0.0 charged | 82% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceIcy Wind | 5.469 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 15 | flyingPeck fightingClose CombatfightingUpper Hand | 5.467 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 16 | groundMud Shot groundEarth PowerfightingFocus Blast | 5.406 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 17 | fightingDouble Kick grassLeaf BladefightingClose Combat | 5.364 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 18 | fightingLow Kick fightingFlying PressbugX-Scissor | 5.267 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 19 | groundSand Attack groundEarthquakegroundSand Tomb | 4.813 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 20 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 4.667 | 100% | 5.0 s 0.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.