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PoGoBud

Shadow Gallade counters

psychicfightingPsychic-type Male Grunt ยท slot 3Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gallade
#PokemonMovesPowerWinsTimeResult
1
Lunala
ghostShadow Claw
ghostShadow BallfairyMoonblast
2.575
94%7.4 s
1.4 charged
50% HP left on average
2
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
2.480
100%7.3 s
1.5 charged
51% HP left on average
3
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
2.344
94%5.5 s
1.3 charged
49% HP left on average
4
Victini
psychicConfusion
fireV-createfireOverheat
2.310
94%6.6 s
1.4 charged
46% HP left on average
5
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
2.233
75%6.4 s
1.3 charged
41% HP left on average
6
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
2.186
75%6.4 s
1.3 charged
40% HP left on average
7
Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
2.051
94%5.5 s
1.3 charged
45% HP left on average
8
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
1.961
81%6.4 s
1.3 charged
32% HP left on average
9
Shadow Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
1.902
63%6.2 s
1.1 charged
35% HP left on average
10
Gholdengo
ghostHex
ghostShadow BallfairyDazzling Gleam
1.874
88%6.5 s
1.4 charged
37% HP left on average
11
Mew
ghostShadow Claw
fairyDazzling GleamfireOverheat
1.726
88%7.4 s
1.4 charged
33% HP left on average
12
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
1.719
75%7.7 s
1.5 charged
31% HP left on average
13
Latios
dragonDragon Breath
psychicLuster PurgedragonDragon Claw
1.530
88%7.1 s
1.4 charged
25% HP left on average
14
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
1.488
63%6.7 s
1.1 charged
31% HP left on average
15
Shadow Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
1.474
44%5.9 s
1.2 charged
15% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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