Shadow Gallade counters
psychicfightingPsychic-type Male Grunt ยท slot 3Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 16 (averaged)Confusion / Close CombatLow Kick / Close CombatCharm / Close CombatPsycho Cut / Close CombatConfusion / PsychicLow Kick / PsychicCharm / PsychicPsycho Cut / PsychicConfusion / Leaf BladeLow Kick / Leaf BladeCharm / Leaf BladePsycho Cut / Leaf BladeConfusion / Sacred SwordLow Kick / Sacred SwordCharm / Sacred SwordPsycho Cut / Sacred Sword
Best counters against Psycho Cut / Sacred Sword
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 3.818 | 100% | 7.0 s 2.0 charged | 74% HP left on average | |
| 2 | ghostShadow Claw ghostShadow BallfairyMoonblast | 3.296 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 3.134 | 100% | 7.0 s 2.0 charged | 68% HP left on average | |
| 4 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 2.727 | 100% | 7.5 s 2.0 charged | 63% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 2.642 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 6 | psychicPsycho Cut flyingBrave BirdflyingFly | 2.416 | 100% | 5.5 s 2.0 charged | 59% HP left on average | |
| 7 | psychicConfusion fairyMoonblastpsychicFuture Sight | 2.287 | 100% | 8.5 s 2.0 charged | 56% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.164 | 100% | 7.5 s 2.0 charged | 54% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 2.145 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 10 | ghostAstonish ghostShadow BallpsychicPsychic | 2.039 | 100% | 8.5 s 2.0 charged | 51% HP left on average | |
| 11 | psychicConfusion fairyMoonblastpsychicFuture Sight | 1.909 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 12 | ghostHex ghostShadow BallfireBlast Burn | 1.899 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 13 | ghostHex ghostShadow BallghostOminous Wind | 1.890 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 14 | ghostHex ghostShadow BallwaterSurf | 1.844 | 100% | 7.0 s 2.0 charged | 46% HP left on average | |
| 15 | psychicConfusion fireV-createfireOverheat | 1.827 | 100% | 6.5 s 2.0 charged | 45% HP left on average | |
| 16 | ghostShadow Claw fireOverheatelectricWild Charge | 1.827 | 100% | 6.5 s 2.0 charged | 45% HP left on average | |
| 17 | ghostHex ghostPoltergeistghostShadow Ball | 1.816 | 100% | 7.0 s 2.0 charged | 45% HP left on average | |
| 18 | ghostHex ghostShadow BallpsychicPsyshock | 1.796 | 100% | 7.0 s 2.0 charged | 44% HP left on average | |
| 19 | dragonDragon Tail groundEarthquakedragonOutrage | 1.756 | 100% | 8.5 s 2.0 charged | 43% HP left on average | |
| 20 | ghostHex ghostPoltergeistghostShadow Ball | 1.708 | 100% | 7.0 s 2.0 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.