Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt ยท slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex ghostShadow BallfairyDazzling Gleam | 5.629 | 100% | 6.5 s 1.6 charged | 76% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.398 | 100% | 7.3 s 1.6 charged | 81% HP left on average | |
| 3 | fireFire Spin psychicPsychic FangssteelIron Head | 5.310 | 100% | 6.5 s 1.6 charged | 75% HP left on average | |
| 4 | groundMud Shot groundEarthquakegroundDrill Run | 4.990 | 75% | 5.4 s 0.9 charged | 61% HP left on average | |
| 5 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 4.959 | 100% | 6.5 s 1.6 charged | 74% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundDrill Run | 4.953 | 100% | 6.5 s 1.6 charged | 66% HP left on average | |
| 7 | psychicConfusion psychicPsychicsteelDoom Desire | 4.880 | 100% | 6.0 s 0.3 charged | 72% HP left on average | |
| 8 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 4.718 | 100% | 7.5 s 1.7 charged | 65% HP left on average | |
| 9 | dragonDragon Tail groundEarthquakepsychicPsychic Fangs | 4.671 | 75% | 9.5 s 1.8 charged | 59% HP left on average | |
| 10 | groundMud Shot groundEarthquakegroundDrill Run | 4.612 | 75% | 5.4 s 0.9 charged | 58% HP left on average | |
| 11 | electricThunder Fang groundEarthquakepsychicPsychic Fangs | 4.518 | 75% | 8.1 s 1.6 charged | 57% HP left on average | |
| 12 | psychicPsycho Cut psychicFuture SightsteelIron Head | 4.454 | 100% | 6.5 s 1.6 charged | 71% HP left on average | |
| 13 | groundMud Shot groundEarthquakerockRock Slide | 4.429 | 75% | 8.1 s 1.8 charged | 59% HP left on average | |
| 14 | dragonDragon Tail steelHeavy SlamelectricThunder | 4.317 | 75% | 8.4 s 1.5 charged | 53% HP left on average | |
| 15 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 4.239 | 100% | 6.7 s 1.4 charged | 69% HP left on average | |
| 16 | steelMetal Sound steelHeavy SlamelectricThunder | 4.234 | 75% | 6.8 s 1.2 charged | 52% HP left on average | |
| 17 | steelMetal Sound psychicPsyshockpsychicPsychic | 4.140 | 100% | 5.5 s 1.2 charged | 68% HP left on average | |
| 18 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 4.119 | 100% | 5.8 s 1.3 charged | 60% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 4.068 | 75% | 6.4 s 1.3 charged | 59% HP left on average | |
| 20 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 4.017 | 75% | 8.4 s 1.8 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.