Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Poison Sting / Mud Bomb
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicPsystrikepsychicPsychic | 5.333 | 100% | 4.0 s 0.0 charged | 81% HP left on average | |
| 2 | psychicConfusion psychicPsystrikepsychicPsychic | 4.364 | 100% | 4.0 s 0.0 charged | 77% HP left on average | |
| 3 | psychicConfusion psychicPsychicghostShadow Ball | 4.361 | 100% | 4.0 s 0.0 charged | 77% HP left on average | |
| 4 | psychicConfusion psychicSynchronoisepsychicPsychic | 3.850 | 100% | 4.0 s 0.0 charged | 74% HP left on average | |
| 5 | waterWater Shuriken waterHydro CannonflyingAerial Ace | 3.077 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 6 | psychicConfusion psychicFuture SightpsychicPsychic | 2.813 | 100% | 4.0 s 0.0 charged | 64% HP left on average | |
| 7 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 2.763 | 100% | 7.0 s 1.0 charged | 64% HP left on average | |
| 8 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 2.763 | 100% | 9.5 s 1.0 charged | 64% HP left on average | |
| 9 | flyingWing Attack flyingBrave BirdflyingFly | 2.583 | 100% | 6.5 s 2.0 charged | 61% HP left on average | |
| 10 | flyingWing Attack flyingAcrobaticsflyingAerial Ace | 2.563 | 100% | 6.5 s 2.0 charged | 61% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakegroundBulldoze | 2.421 | 100% | 8.5 s 2.0 charged | 59% HP left on average | |
| 12 | psychicConfusion psychicSynchronoisepsychicPsychic | 2.406 | 100% | 4.0 s 0.0 charged | 58% HP left on average | |
| 13 | groundMud Shot groundEarthquakegroundSandsear Storm | 2.390 | 100% | 5.5 s 2.0 charged | 58% HP left on average | |
| 14 | groundMud Shot groundEarth PowerdragonOutrage | 2.390 | 100% | 6.5 s 2.0 charged | 58% HP left on average | |
| 15 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 2.368 | 100% | 7.5 s 2.0 charged | 58% HP left on average | |
| 16 | icePowder Snow flyingHurricaneiceIce Beam | 2.354 | 100% | 7.5 s 2.0 charged | 58% HP left on average | |
| 17 | psychicConfusion psychicPsychicgrassSolar Beam | 2.310 | 100% | 4.0 s 0.0 charged | 57% HP left on average | |
| 18 | flyingAir Slash flyingAerial AceghostShadow Ball | 2.194 | 100% | 8.5 s 2.0 charged | 54% HP left on average | |
| 19 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.132 | 100% | 6.5 s 2.0 charged | 53% HP left on average | |
| 20 | flyingWing Attack flyingAcrobaticsflyingAerial Ace | 2.130 | 100% | 6.5 s 2.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.