Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Mud Shot / Mud Bomb
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicPsychicgrassSolar Beam | 9.700 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 2 | psychicConfusion psychicPsystrikepsychicPsychic | 8.000 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 3 | psychicConfusion psychicPsystrikepsychicPsychic | 6.857 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 4 | psychicConfusion psychicPsychicghostShadow Ball | 6.542 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 5 | psychicConfusion psychicSynchronoisepsychicPsychic | 5.500 | 100% | 4.0 s 0.0 charged | 82% HP left on average | |
| 6 | psychicConfusion psychicSynchronoisepsychicPsychic | 5.500 | 100% | 4.0 s 0.0 charged | 82% HP left on average | |
| 7 | waterWater Shuriken waterHydro CannonflyingAerial Ace | 5.000 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 8 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 4.773 | 100% | 9.5 s 1.0 charged | 79% HP left on average | |
| 9 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 4.565 | 100% | 7.0 s 1.0 charged | 78% HP left on average | |
| 10 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 4.370 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 11 | flyingAir Slash flyingAerial AcegrassLeaf Blade | 4.326 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 12 | psychicConfusion psychicFuture SightpsychicPsychic | 4.219 | 100% | 4.0 s 0.0 charged | 76% HP left on average | |
| 13 | flyingWing Attack flyingAerial AcerockAncient Power | 4.091 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 14 | fairyFairy Wind flyingAcrobaticsflyingAerial Ace | 4.000 | 100% | 7.5 s 2.0 charged | 75% HP left on average | |
| 15 | flyingWing Attack flyingBrave BirdflyingFly | 3.957 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 16 | flyingAir Slash flyingAerial AceghostShadow Ball | 3.839 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 17 | icePowder Snow flyingHurricaneiceIce Beam | 3.796 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 18 | flyingPeck psychicPsyshockflyingAerial Ace | 3.560 | 100% | 5.5 s 2.0 charged | 72% HP left on average | |
| 19 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 3.553 | 100% | 7.5 s 2.0 charged | 72% HP left on average | |
| 20 | psychicConfusion psychicFuture SightflyingBrave Bird | 3.509 | 100% | 6.0 s 1.0 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.