Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Counter / Shadow Ball
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightpsychicPsychic | 7.800 | 100% | 6.0 s 0.0 charged | 87% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.972 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 3 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.429 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 4 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 6.000 | 100% | 7.5 s 0.0 charged | 83% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.976 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 6 | flyingPeck psychicPsyshockflyingAerial Ace | 5.933 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 7 | psychicPsycho Cut psychicFuture SightflyingFly | 5.314 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 8 | psychicConfusion psychicPsychicpsychicPsybeam | 5.233 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.122 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 10 | ghostHex ghostShadow BalliceIcy Wind | 5.074 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 11 | ghostHex fireBlast BurnghostShadow Ball | 4.929 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 12 | ghostAstonish ghostShadow BalliceIcy Wind | 4.893 | 100% | 8.0 s 1.0 charged | 80% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 4.821 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 14 | psychicConfusion psychicSynchronoisepsychicPsychic | 4.813 | 100% | 4.0 s 0.0 charged | 79% HP left on average | |
| 15 | psychicPsycho Cut psychicPsyshockpsychicPsychic | 4.733 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 16 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 4.667 | 100% | 9.0 s 0.0 charged | 79% HP left on average | |
| 17 | psychicConfusion psychicPsyshockpsychicFuture Sight | 4.619 | 100% | 6.0 s 0.0 charged | 78% HP left on average | |
| 18 | ghostShadow Claw fightingClose CombatfireFire Punch | 4.429 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 19 | fightingLow Kick ghostShadow BallfightingClose Combat | 4.388 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 20 | psychicConfusion psychicPsystrikepsychicPsychic | 4.364 | 100% | 4.0 s 0.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.