Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Poison Sting / Sludge Bomb
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicPsychicsteelDoom Desire | 7.292 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 2 | icePowder Snow groundDrill RungroundBulldoze | 5.720 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 3 | psychicConfusion psychicFuture SightpsychicPsychic | 5.667 | 100% | 6.0 s 0.0 charged | 82% HP left on average | |
| 4 | groundMud Shot groundEarthquakewaterHydro Cannon | 4.375 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 5 | normalQuick Attack psychicPsyshockpsychicPsychic | 3.889 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 6 | normalQuick Attack psychicPsyshocknormalHyper Beam | 3.889 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 7 | psychicConfusion psychicPsychicpsychicPsybeam | 3.262 | 100% | 6.0 s 0.0 charged | 69% HP left on average | |
| 8 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 3.240 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 9 | psychicPsycho Cut psychicFuture SightflyingFly | 3.240 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 10 | psychicConfusion psychicPsystrikepsychicPsychic | 3.212 | 100% | 4.0 s 0.0 charged | 69% HP left on average | |
| 11 | flyingWing Attack flyingAir CutterghostShadow Ball | 3.178 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 12 | fireIncinerate psychicPsyshockfireHeat Wave | 3.100 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 13 | groundMud Shot groundMud BombghostShadow Ball | 3.060 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 14 | psychicPsycho Cut psychicPsystrikepsychicPsychic | 3.036 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 15 | dragonDragon Tail groundEarthquakepsychicPsychic Fangs | 2.860 | 100% | 10.0 s 2.0 charged | 65% HP left on average | |
| 16 | fireIncinerate fireMind BlownfireOverheat | 2.850 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 17 | psychicConfusion psychicFuture SighticeBlizzard | 2.759 | 100% | 6.0 s 0.0 charged | 64% HP left on average | |
| 18 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 2.700 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 19 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.696 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 20 | flyingWing Attack flyingAir CutterfireOverheat | 2.673 | 100% | 5.5 s 1.0 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.