Shadow Amoonguss counters
grasspoisonPoison-type Female Grunt · slot 3Grunt
CP
4,589
Attack
289.9
x1.2 Shadow
Defense
157.3
x0.83 Shadow
HP
159
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Feint Attack / Sludge Bomb
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck psychicPsyshockfireFlamethrower | 7.120 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 2 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 6.833 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 3 | dragonDragon Breath flyingFlydarkDark Pulse | 6.300 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 4 | fightingLow Kick flyingBrave BirdflyingFly | 6.200 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 5 | flyingWing Attack flyingBrave BirdflyingFly | 6.200 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 6 | darkSucker Punch darkDark PulsedarkFoul Play | 5.543 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 7 | iceIce Fang steelBehemoth BashnormalGiga Impact | 5.406 | 100% | 8.5 s 1.0 charged | 82% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 5.375 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 9 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.367 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 10 | dragonDragon Breath flyingFlydarkDark Pulse | 5.250 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 11 | darkSucker Punch darkDark PulsedarkFoul Play | 5.233 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 12 | icePowder Snow iceAvalancheiceIcicle Spear | 5.067 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 13 | steelMetal Claw darkDark PulsesteelIron Head | 5.025 | 100% | 8.5 s 1.0 charged | 80% HP left on average | |
| 14 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 4.938 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 15 | normalScratch fireFire PunchiceIce Punch | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 16 | steelBullet Punch darkNight SlashsteelIron Head | 4.850 | 100% | 8.5 s 1.0 charged | 79% HP left on average | |
| 17 | dragonDragon Breath iceBlizzardiceGlaciate | 4.844 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceIcicle Spear | 4.778 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 19 | fireEmber fireBlast BurnfireHeat Wave | 4.778 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 20 | psychicExtrasensory flyingFlyfireMystical Fire | 4.657 | 100% | 8.0 s 1.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.