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PoGoBud
Raid Hour · YveltalNext · 23h 40m

Shadow Galarian Weezing counters

poisonfairyPoison-type Female Grunt · slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Fairy Wind / Sludge

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
3.116
100%6.5 s
2.0 charged
68% HP left on average
2
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
3.000
100%6.5 s
2.0 charged
67% HP left on average
3
Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
3.000
100%7.5 s
2.0 charged
67% HP left on average
4
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
2.895
100%6.0 s
2.0 charged
65% HP left on average
5
Revavroom
steelMetal Sound
steelGyro BallfireOverheat
2.700
100%7.5 s
2.0 charged
63% HP left on average
6
Heatran
fireFire Spin
steelIron HeadgroundEarth Power
2.642
100%8.5 s
2.0 charged
62% HP left on average
7
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
2.625
100%6.5 s
2.0 charged
62% HP left on average
8
Nihilego
poisonPoison Jab
poisonGunk ShotrockRock Slide
2.610
100%7.5 s
2.0 charged
62% HP left on average
9
Solgaleo
fireFire Spin
steelIron HeadpsychicPsychic Fangs
2.558
100%8.5 s
2.0 charged
61% HP left on average
10
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
2.508
100%7.5 s
2.0 charged
60% HP left on average
11
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.506
100%6.5 s
2.0 charged
60% HP left on average
12
Shadow Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
2.492
100%7.5 s
2.0 charged
60% HP left on average
13
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
2.414
100%6.5 s
2.0 charged
59% HP left on average
14
Doublade
psychicPsycho Cut
steelIron HeadsteelGyro Ball
2.400
100%6.5 s
2.0 charged
58% HP left on average
15
Shadow Probopass
rockRock Throw
steelMagnet BombrockRock Slide
2.393
100%8.5 s
2.0 charged
58% HP left on average
16
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.382
100%7.5 s
2.0 charged
58% HP left on average
17
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.308
100%6.5 s
2.0 charged
57% HP left on average
18
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.137
100%6.5 s
2.0 charged
53% HP left on average
19
Shadow Heatran
fireFire Spin
steelIron HeadgroundEarth Power
2.107
100%8.5 s
2.0 charged
53% HP left on average
20
Celesteela
flyingAir Slash
steelIron HeadsteelHeavy Slam
2.067
100%10.0 s
2.0 charged
52% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.