Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.875 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 2 | normalScratch groundHigh HorsepowernormalSwift | 9.537 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 9.537 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 4 | steelMetal Sound darkDark PulsedarkFoul Play | 8.846 | 100% | 5.5 s 1.3 charged | 90% HP left on average | |
| 5 | groundMud Shot groundEarthquakegroundDrill Run | 8.583 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 6 | fightingLow Kick waterAqua JetwaterHydro Pump | 8.460 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 7 | icePowder Snow groundDrill RungroundBulldoze | 7.894 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 8 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 7.770 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 9 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 7.770 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 10 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 7.770 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 11 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 7.770 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 12 | bugFury Cutter electricTechno Blast (Electric)steelMagnet Bomb | 7.770 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 13 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 7.302 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 14 | groundMud-Slap groundEarthquakegroundDrill Run | 7.179 | 100% | 6.0 s 0.3 charged | 85% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 7.118 | 100% | 6.5 s 1.3 charged | 84% HP left on average | |
| 16 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.944 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 17 | poisonAcid rockPower GemrockRock Slide | 6.756 | 100% | 6.6 s 1.5 charged | 77% HP left on average | |
| 18 | electricThunder Shock electricZap CannonflyingDrill Peck | 6.200 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 19 | icePowder Snow iceBlizzardrockRock Slide | 5.841 | 100% | 6.6 s 1.5 charged | 76% HP left on average | |
| 20 | electricThunder Shock electricZap CannonflyingDrill Peck | 5.757 | 100% | 5.5 s 1.0 charged | 83% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.